TY - JOUR T1 - Using augmented reality to cue obstacles for people with low vision JF - Opt. Express Y1 - 2023 A1 - Dylan R. Fox A1 - Ahmad Ahmadzada A1 - Clara Tenia Wang A1 - Shiri Azenkot A1 - Marlena A. Chu A1 - Roberto Manduchi A1 - Emily A. Cooper KW - Contact lenses KW - Head mounted displays KW - Low vision KW - Peripheral vision KW - Vision correction KW - Visual acuity AB -
Detecting and avoiding obstacles while navigating can pose a challenge for people with low vision, but augmented reality (AR) has the potential to assist by enhancing obstacle visibility. Perceptual and user experience research is needed to understand how to craft effective AR visuals for this purpose. We developed a prototype AR application capable of displaying multiple kinds of visual cues for obstacles on an optical see-through head-mounted display. We assessed the usability of these cues via a study in which participants with low vision navigated an obstacle course. The results suggest that 3D world-locked AR cues were superior to directional heads-up cues for most participants during this activity.
VL - 31 UR - https://opg.optica.org/oe/abstract.cfm?URI=oe-31-4-6827 ER -